We accept a wide range of qualifications from applicants studying in the EU and other countries. Get in touch with any questions you may have about the qualifications we accept. Remember to tell us about the qualifications you have already completed or are currently taking. To gain a deeper knowledge of your course suitability, we will look at your educational and employment history, together with your personal statement and reference.
You have the option to undertake an assessed sandwich year between your second and third year, which will provide you with valuable work experience and give you the real-life skills you need. It may not always be possible to get a placement in the game industry, so we actively encourage you to broaden your interests to allied sectors, for example software development companies. We also encourage you to gain relevant work experience by taking on short-term internships with local companies.
Use your imagination and creativity to study the technology and techniques in computer games to degree level and progress to a career as a computer games software developer or designer. Depending on the programme of study, there may be extra costs that are not covered by tuition fees which students will need to consider when planning their studies. Tuition fees cover the cost of your teaching, assessment and operating University facilities such as the library, access to shared IT equipment and other support services. Students work both individually and in groups to develop their skills, facilitated by the lecturer.
Modules Subject To Change
In this course, students gain vital experience to enable them to enter the computer science/Electrical engineering workforce, with a degree backed by the British Computer Society, and by the Institute of Engineering and Technology. Mathew has been working with computer graphics since the mid-1990s and has been involved in moving image production for over 10 years. Coming from an academic background in multimedia, he has extensive experience in real-time computer graphics and rendering, designing and developing user interfaces, games, systems for visualising data and signals,… Our embedded systems laboratories are used to develop real-time systems, such as specialist hardware training and development resources, and industrial-standard software development and simulation tools. These include microcontroller software and robotics design and development, to name but a few.
- Like most universities, we use the UCAS Tariff point system for our course entry requirements.
- This had a very positive write-up in the press as “one of the top five most impressive sights” at the event.
- Applicants will typically be required to pass the Abitur with an overall grade of 2.0, to include any essential subject at grade 11.
- Getting a placement and passing the placement year are ultimately the student’s responsibility.
- From games programming, graphics and artificial intelligence to games hardware and procedural generation, this challenging degree equips you with the confidence and skills you need to pursue a career in the multi-billion pound games industry.
A focus of this module, therefore, is the interface between the digital and the analogue. This study encompasses basic physics, electronics, programming and software engineering. The practical objective of this module is the development of the skills needed for designing and building interactive physical devices. The MA Computer Games Art & Design course is the main reason why I choose to study at Goldsmiths which provides me with a good chance to study and enhance my skills further with other brilliant students and teachers with different backgrounds. Before this course, I worked as a 2D game artist making concept designs and illustrations.
Game Design And Games Analytics
The projects are research-based and incorporate the concepts of specifications, design, and implementation. You’ll learn about sustainability, project and time management, design, legal issues, health and safety, data analysis and presentation, team reporting, and self-evaluation. Technology evolves at a rapid pace and as a result its scope for application to applied games research and commercial practice expands too.
About Your Modules
You will work independently and in teams, as well as develop strong written and oral communication skills. BSc / MSci Computer Games Technology is a course that focusses on the technical expertise required to develop computer games. The core modules deep-dive into 2D and 3D graphics rendering, physics, artificial intelligence and human-computer interaction required for the development of high-end computer games platforms. The course will also involve working in small and large multi-disciplinary teams for the development of computer games.