August 9, 2022


Programming Language/Web Design and Development

Ma Computer Games Art & Design computer games

This module adds game-specific techniques and material to the general-purpose programming abilities acquired previously. Topics include fundamental game classes and loops; working with 2D graphics, images and sound; collision detection, Game AI, particle effects, procedural content generation, physics engines and more. Students showcase their programming skills and creative flair by designing and implementing a 2D video game. This module introduces you to the digital and games industries context working practices, using the Brighton & Hove digital sector as a case study.

Over 900 students live here in our halls, Moulsecoomb Place and the new Mithras halls – Brunswick, Goldstone, Hanover, Preston and Regency. Two miles north of Brighton seafront, Moulsecoomb is our largest campus and student village. Over the last four years Moulsecoomb has undergone a major transformation, planned with accessibility, inclusivity and sustainability in mind. You can chat with our enquiries team if you have a question or need more information. Or check our finance pages for advice about funding and scholarships as well as more information about fees and advice on international and island fee-paying status. In most cases coursework submissions are electronic but students may wish to print notes which would involve an extra cost.

Applicants will typically require a Graduate Diploma or Master’s degree with a minimum GPA of 3.0 (4-point scale) in the field of computing. Applicants will typically require a Bachelor degree with a minimum GPA of 2.5 (4-point scale), or 50% in the field of computing. Applicants will typically require a Bachelor degree / Kandidaatti / Kandidat with a minimum score of 1 (4-point scale) or 2.5 (5-point scale) in the field of computing. Applicants from an Ethiopian university will typically require a Master’s degree with a minimum score of 2.75 in the field of computing.

Masters Project Cmp

In the first phase of the module students will be introduced to software development for the two major mobile platforms. This will cover development environments for these platforms, UI conventions, building and deploying simple applications. Students will then be introduced to cross platform development environments for mobile development.

  • Employment opportunities exist in a variety of sectors including computer games development, graphics and visualisation, multimedia and education.
  • Moreover, strong differences in terms of knowledge and use of video games characterize these two age ranges.
  • You will be assigned an Academic Adviser who will guide you in both academic and pastoral matters throughout your time at Queen Mary.
  • Birmingham City University is a vibrant and multicultural university in the heart of a modern and diverse city.

Work is done either in small teams, on a selected individual research project, or as part of an internship/placement. “Advanced Programming for Games” is the second part of this module, which can be optionally chosen if you are interested in deepening your game programming knowledge. At the end of the module, the students will be able to use Industry standard export pipelines, to integrate the assets they have created into simple prototype projects in a game engine . Generally, we do not accept applications from students studying at Affiliate Colleges. We also have excellent links with industry, working together on commercial and research projects. You will be taught by internationally-recognised research staff and will have access to our award-winning Informatics Teaching Laboratory and other outstanding facilities.

Student Life

The BBC 1960’s TV programme “It’s a Knockout” inspired the UK games developer Mediatonic to create Fall Guys. In the 1990’s, dolls houses provided the inspiration for Will Wright’s game The Sims. Kafka’s novel, ‘The Castle,’ was a major influence on the Japanese games designer, Suda 51. Thus, culture and history have had a major impact on games design innovation and provide invaluable source material and inspirational starting points for games designers and artists. Typical examples of final projects include designing and building a level of a complete ’first playable’ prototype game (or ’the vertical slice’) for PC, or consoles or mobile platforms, of a quality to be suitable to be shown to a publisher. Alternatively, the student may choose to create a tool or process suitable for games related workflow.

Students on this programme will benefit from our strong industry links specifically through our research collaborations, regular hosting of industry speakers at seminars and conferences, and engaging with industry events. We are 11th in the UK for quality of computer science research and sixth in the UK for quality of electronic engineering research . You will be assigned an Academic Adviser who will guide you in both academic and pastoral matters throughout your time at Queen Mary.

This module is an essential course programme component for students on the sandwich route of an honours degree “with professional placement”. The CGI Foundation part introduces you to the use of a professional 3D computer graphics and animation application. You will learn how to build 3D models, shade them using assorted textures, illuminate them and render them out as images.