The module is an opportunity to learn and critically reflect on the skills of collaboration by enabling you to create an interdisciplinary project with students from complementary disciplines, or with academic staff. Collaboration is a vital employability skill within the Creative Industries and this module allows you to develop these skills, making use of University facilities and with the support of academic staff. On the course, you will learn a range of technical and professional skills, including understanding fundamentals and advanced coding practices, graphics programming, network communications and artificial intelligence.
Find out about grants, bursaries, maintenance loans and living costs inour postgraduate taught fees and funding section. Provides an opportunity to explore a personal research topic related to computer games technology. Develops the core programming competence of students using DirectX and console hardware programming. To further enhance your academic English, Intensive English for Academic Purposes can help you achieve your potential. You do not need to prove your knowledge of English language if you are a national of certain countries. Please seeEnglish Language Requirementsfor the full list of accepted qualifications and further details.
You will further develop your C++, C# and 3D graphics and shader programming knowledge. You will learn how to incorporate artificial intelligence in your games including for real time strategy, racer and first person games as well as more serious and educational games. Underpinning this will be the computer science concepts of computer architecture, operating systems and parallel processing as well as network communications.
- The module seeks to introduce a foundation for programming that can be built on in subsequent years and that accommodates specialist practice within computing eg games, software engineering, media, UX etc.
- From basic design tools to conceptualising, prototyping and play testing an array of games, this module will teach you how to create compelling game mechanics within playable experiences.
- You will develop valuable study skills, communication, team work and problem-solving techniques which help to build your confidence and prepare you for the rest of your course.
- With over 26,900 students from around 100 countries, we’re a large and diverse university set in the heart of Birmingham with a focus on practice-based learning.
The course is part of the Creative Technologies cluster in the School of Computer Science and Technology and is closely related to the degree course BSc Computer Animation and Visual Effects which shares some of the teaching and technology. 81% of placement students and 34% of non-placement students got a first or 2.1 . All field trips that are compulsory to attend to complete your course are paid for by the University.
Additional Information About Your Studies
Understanding consumer and sensory science to better understand why you buy the products you buy. The consequences of geophysical, hydrological and meteorological disasters on critical infrastructure and critical infrastructure protection capabilities against natural disasters. Interdependencies of critical infrastructures during large disasters, presents a brief review of current research being done in this field, and presents a methodology to address interdependencies. Generating career ideas based on your personal profile; Exploring the range of graduate opportunities within job sectors of interest; Reviewing occupations that are directly related to your own subject discipline. Develop the knowledge and awareness required to make good career decisions and the skills and confidence to successfully navigate each stage of the recruitment process for graduate jobs.
You can choose which module to study from the available options for this component. There may be limited opportunities to continue on the course/be eligible for the qualification if you fail. If you are an international student requiring a Tier 4 visa to study in the UK please see our immigration webpages for the latest Home Office guidance on English language qualifications. Recent placements undertaken by our students have been with ARM, Microsoft, Intel, Nestlé, British Aerospace, and the Rutherford Appleton Laboratory, as well a range of SME software and hardware companies. You craft stories, characters and plot in order to build imaginary worlds that a player can journey through. Our work is driven by creativity and imagination as well as technical excellence; at Essex you master both game design and computer programming, giving you total control over the worlds you want to create.